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Posted on June 5th, 2009 No comments
Yesterday I had the opportunity to attend E3 for the first time since before Half-life 2 was released. Wow! What an improvement! I had so much fun even though I was flying solo. Actually I think that’s the best way to roll at E3. Before I even showed my badge, or should I say my friend’s badge, I got a free copy of Battlefield 1943 and a T-Shirt. Score.
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Posted on April 16th, 2009 No comments
I thought I’d post these rather than add them to my 3D page. They are a bit old but I think they still stand up good even after all these years. I’m dating these at Winter 05, so probably my last models without normal maps
These are both roughly 500 tris with 512 textures.Carnivorous Plant 01
This guy is based off of a dream I had quite often when I was a kid. I wanted to try something a bit nintendofied.
From 3D Art Carnivorous Plant 02
For this one I wanted something a bit darker, some kind of strange dungeon plant. It sucks up flies that float around its snout.
From 3D Art -
Posted on April 15th, 2009 No comments
I had no idea what I was getting into when I moved from Philadelphia to San Diego for a job as a QA Engineer at THQ Wireless. I chalk it up to the “Force Luck”, but I fell into the lap of some of the most talented individuals in the industry. The one thing I learned during my time there that stands out above all the rest is that it’s really damn hard to survive as a publisher of mobile content for a multitude of reasons. I’d like to point out a few of my observations for anyone interested.
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Posted on April 13th, 2009 No comments
Well today I got the call, my services were no longer needed at THQ Wireless. This didn’t really come as a surprise to me, but I’m still very saddened by it. If I can someday work in an office with as much talent, drive and ambition as my colleagues from THQ Wireless San Diego, I would again find myself at home. Read the rest of this entry »


