• Posted on June 5th, 2009 Bendezium No comments

    Yesterday I had the opportunity to attend E3 for the first time since before Half-life 2 was released. Wow! What an improvement! I had so much fun even though I was flying solo. Actually I think that’s the best way to roll at E3. Before I even showed my badge, or should I say my friend’s badge,  I got a free copy of Battlefield 1943 and a T-Shirt. Score.

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  • Posted on April 16th, 2009 Bendezium No comments

    I thought I’d post these rather than add them to my 3D page. They are a bit old but I think they still stand up good even after all these years. I’m dating these at Winter 05, so probably my last models without normal maps :P These are both roughly 500 tris with 512 textures.

    Carnivorous Plant 01
    This guy is based off of a dream I had quite often when I was a kid. I wanted to try something a bit nintendofied.

    From 3D Art

    Carnivorous Plant 02
    For this one I wanted something a bit darker, some kind of strange dungeon plant. It sucks up flies that float around its snout.

    From 3D Art
    3D
  • Posted on April 15th, 2009 Bendezium No comments

    I had no idea what I was getting into when I moved from Philadelphia to San Diego for a job as a QA Engineer at THQ Wireless. I chalk it up to the “Force Luck”, but I fell into the lap of some of the most talented individuals in the industry. The one thing I learned during my time there that stands out above all the rest is that it’s really damn hard to survive as a publisher of mobile content for a multitude of reasons. I’d like to point out a few of my observations for anyone interested.

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  • Posted on April 13th, 2009 Bendezium No comments

    Well today I got the call, my services were no longer needed at THQ Wireless. This didn’t really come as a surprise to me, but I’m still very saddened by it. If I can someday work in an office with as much talent, drive and ambition as my colleagues from THQ Wireless San Diego, I would again find myself at home. Read the rest of this entry »

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